Lefel 2 treiglio
Amser Hudo: 1 acsiwn
Amrediad: Hunain
Cydrannau: G, S
Parhad: Canolbwyntio, hyd at 1 awr
Rydych chi’n tybio ffurf wahanol. Pan fyddwch chi’n llunio’r swyn, dewiswch un o’r opsiynau canlynol, y mae ei effeithiau’n para am hyd y swyn. Tra bod y swyn yn para, gallwch ddod ag un opsiwn i ben fel acsiwn i ennill buddion un gwahanol.
Addasiad Dyfrol . Rydych chi’n addasu’ch corff i amgylchedd dyfrol, yn egino tagellau ac yn tyfu webin rhwng eich bysedd. Gallwch anadlu o dan y dŵr ac ennill cyflymder nofio cyfartal i’ch cyflymder cerdded.
Newid Ymddangosiad . Rydych chi’n trawsnewid eich ymddangosiad. Chi sy’n penderfynu sut olwg sydd arnoch chi, gan gynnwys eich taldra, pwysau, nodweddion wyneb, sain eich llais, hyd gwallt, lliw, a nodweddion gwahaniaethol, os o gwbl. Gallwch wneud i chi’ch hun ymddangos fel aelod o ras arall, er nad yw’ch ystadegau’n newid. Ni allwch ychwaith ymddangos fel creadur o faint gwahanol na chi, ac mae eich siâp sylfaenol yn aros yr un fath; os ydych yn ddeuol, ni allwch ddefnyddio’r swyn hwn i ddod yn bedwarplyg, er enghraifft. Ar unrhyw adeg yn ystod y swyn, gallwch ddefnyddio’chacsiwni newid eich ymddangosiad fel hyn eto.
Arfau Naturiol . Rydych chi’n tyfu crafangau, ffangau, pigau, cyrn, neu arf naturiol gwahanol o’ch dewis. Mae eich streiciau unarmed yn delio â 1d6 bludgeoning, tyllu, neu dorri difrod (difrod slasio), fel sy’n briodol i’r arf naturiol a ddewisoch, ac rydych yn hyddysg gyda’ch streiciau unarmed. Yn olaf, mae’r arf naturiol yn hud ac mae gennych chi fonws +1 i’r rholiau ymosod a difrod rydych chi’n eu gwneud yn ei ddefnyddio.
You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
Aquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
Change Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can’t appear as a creature of a different size than you, and your basic shape stays the same; if you’re bipedal, you can’t use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage (difrod slasio), as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.