Fel swynydd, mae gennych chi y nodweddion canlynol:
Dis Heini: 1d6 pob lefel swynydd
Pwyntiau Heini ar lefel 1: 6 + eich newidyn Cyfansoddiad
Pwyntiau Heini ar lefelau uwch: 1d6 (or 4) + eich newidyn Cyfansoddiad pob lefel swynydd ar ôl 1
Armwr: Dim
Arfau Cleddyfanau, dartiau, slingau, ffyn, bwa croes ysgafn
Offer Dim
Cais achub Cyfansoddiad, Presenoldeb
Sgiliau: Dewiswch dau o Hud a Lledrith, Twyll, Mewnwelediad, Brawychu, Perswadio, a Chrefydd
Rydych chi’n dechrau gyda’r cyfarpar canlynol, yn ogystal â’r cyfarpar gan eich cefndir:
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a light (golau) crossbow and 20 bolts or (b) any simple weapon
- (a) a component pouch or (b) an arcane focus
- (a) a dungeoneer’s pack or (b) an explorer’s pack
- Two daggers
Tabl- Y Swynydd
Lefel | Bonws hyfedredd | Pwyntiau Swyno | Nodweddion | Swyngyfaredd hysbys | Swynau hysbys | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | +2 | - | Swyno, Tarddiad Swynydd | 4 | 2 | 2 | - | - | - | - | - | - | - | - |
2 | +2 | 2 | Ffynnonell Swyno | 4 | 3 | 3 | - | - | - | - | - | - | - | - |
3 | +2 | 3 | Arswyno | 4 | 4 | 4 | 2 | - | - | - | - | - | - | - |
4 | +2 | 4 | Cynydd Sgôr Gallu | 5 | 5 | 4 | 3 | - | - | - | - | - | - | - |
5 | +3 | 5 | - | 5 | 6 | 4 | 3 | 2 | - | - | - | - | - | - |
6 | +3 | 6 | Nodwedd Tarddiad Swynydd | 5 | 7 | 4 | 3 | 3 | - | - | - | - | - | - |
7 | +3 | 7 | - | 5 | 8 | 4 | 3 | 3 | 1 | - | - | - | - | - |
8 | +3 | 8 | Cynydd Sgôr Gallu | 5 | 9 | 4 | 3 | 3 | 2 | - | - | - | - | - |
9 | +4 | 9 | - | 5 | 10 | 4 | 3 | 3 | 3 | 1 | - | - | - | - |
10 | +4 | 10 | Arswyno | 6 | 11 | 4 | 3 | 3 | 3 | 2 | - | - | - | - |
11 | +4 | 11 | - | 6 | 12 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - |
12 | +4 | 12 | Cynydd Sgôr Gallu | 6 | 12 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - |
13 | +5 | 13 | - | 6 | 13 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - |
14 | +5 | 14 | Nodwedd Tarddiad Swynydd | 6 | 13 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - |
15 | +5 | 15 | - | 6 | 14 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - |
16 | +5 | 16 | Cynydd Sgôr Gallu | 6 | 14 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - |
17 | +6 | 17 | Arswyno | 6 | 15 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 |
18 | +6 | 18 | Nodwedd Tarddiad Swynydd | 6 | 15 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 |
19 | +6 | 19 | Cynydd Sgôr Gallu | 6 | 15 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 |
20 | +6 | 20 | Adfer Swynol | 6 | 15 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Roedd digwyddiad yn eich gorffennol, neu ym mywyd rhiant neu hynafiad, wedi gadael marc annileadwy arnoch chi, gan eich trwytho â hud a lledrith. Mae’r ffynhonell hud hwn, beth bynnag fo’i darddiad, yn llunio’ch swynau.
An event in your past, or in the life of a parent or ancestor, left an indelible mark on you, infusing you with arcane magic. This font of magic, whatever its origin, fuels your spells.
Rydych chi’n gwybod dau swyngyfaredd o’ch dewis o restr swynau beirdd. Rydych chi’n dysgu swyngyfaredd bardd ychwanegol o’ch dewis ar lefelau uwch, fel y dangosir yng ngholofn Swyngyfaredd Hysbys y tabl Bardd.
At 1st level, you know four cantrips of your choice from the sorcerer spell list. You learn additional sorcerer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Sorcerer table.
Mae tabl y Swynydd yn dangos sawl slot swyno sydd gennych i lunio eich swynion swynydd o lefel 1 ac uwch. I lunio un o’r swynion hyn, rhaid i chi wario slot o lefel y swyn neu uwch. Rydych chi’n adennill yr holl slotiau swyno a wariwyd pan fyddwch chi’n gorffen saib hir.
Er enghraifft, os ydych chi’n gwybod y swyn lefel 1 llaw llosgi a mae gennych slot swyn lefel 1 ac 2 lefel ar gael, gallwch chi gastio llaw llosgi gan ddefnyddio’r naill slot neu’r llall.
The Sorcerer table shows how many spell slots you have to cast your sorcerer spells of 1st level and higher. To cast one of these sorcerer spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
For example, if you know the 1st-level spell burning hands (llaw llosgi) and have a 1st-level and a 2nd-level spell slot available, you can cast burning hands (llaw llosgi) using either slot.
Rydych chi’n gwybod pedwar swyn lefel 1 o’ch dewis o restr swyno’r Swynydd.
Mae colofn Swynau Hysbys yn y tabl Swynydd yn dangos pryd rydych chi’n dysgu mwy o swynau swynydd o’ch dewis. Rhaid i bob un o’r swynau hyn fod ar lefel y mae gennych slotiau swyno, fel y dangosir ar y tabl. Er enghraifft, pan fyddwch chi’n cyrraedd y 3ydd lefel yn y dosbarth hwn, gallwch chi ddysgu un swyn newydd o lefel 1 neu 2.
Yn ogystal, pan fyddwch chi’n ennill lefel yn y dosbarth hwn, gallwch chi ddewis un o’r swynau swynydd rydych chi’n gwybod a cyfnewid gyda swyn arall o rhestr swynau swynydd yn ei le sydd hefyd ar lefel y mae gennych slotiau swyno.
You know two 1st-level spells of your choice from the sorcerer spell list.
The Spells Known column of the Sorcerer table shows when you learn more sorcerer spells of your choice. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.
Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots.
Presenoldeb yw eich gallu swyno ar gyfer swynion eich swynydd, gan bod pwer eich hud yn dod o’ch gallu i allanoli eich ewyllys i’r byd. Rydych chi’n defnyddio’ch Presenoldeb pryd bynnag y bydd swynau yn cyfeirio at eich gallu i swyno. Yn ogystal, rydych chi’n defnyddio’ch gallu Presenoldeb wrth osod y DC cais achyb ar gyfer swyn bardd rydych chi’n ei gastio ac wrth wneud cais ymosod gydag un.
DC Arbed Swyn = 8 + eich bonws hyfedr + eich gallu Presenoldeb.
Gallu Ymosod Swyn = eich bonws hyfedr + eich gallu Presenoldeb.
Charisma is your spellcasting (swyno) ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Charisma (Presenoldeb) modifier
Spell attack modifier = your proficiency bonus + your Charisma (Presenoldeb) modifier
Gallwch defnyddio ffocws hud i lunio eich swynau swynydd.
You can use an arcane focus as a spellcasting (swyno) focus for your sorcerer spells.
Dewiswch darddiad hudolus, sy’n disgrifio ffynhonnell eich pŵer hudol cynhenid: Mae’r tarddiad Gwaedogaeth Dragonwys wedi’u nodi ar ddiwedd disgrifiad y dosbarth.
Mae eich dewis yn rhoi nodweddion i chi pan fyddwch yn ei ddewis ar lefel 1 ac eto ar lefel 6, 14, a 18.
Choose a sorcerous origin, which describes the source of your innate magical power: Draconic Bloodline or Wild Magic, both detailed at the end of the class description.
Your choice grants you features when you choose it at 1st level and again at 6th, 14th, and 18th level.
Ar lefel 2, rydych chi’n manteisio ar ffynnon ddwfn o hud tu fewn i’ch hun. Cynrychiolir y ffynnon hon gan bwyntiau swyno, sy’n eich galluogi i greu amrywiaeth o effeithiau hudol.
At 2nd level, you tap into a deep wellspring of magic within yourself. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects.
Mae gennych chi 2 bwynt swyno, ac rydych chi’n ennill mwy wrth i chi gyrraedd lefelau uwch, fel y dangosir yng ngholofn Pwyntiau Swyno yn y tabl Swynydd. Ni allwch fyth gael mwy o bwyntiau swyno nag a ddangosir ar y bwrdd ar gyfer eich lefel. Rydych chi’n adennill yr holl bwyntiau swyno a wariwyd pan fyddwch chi’n gorffen saib hir.
You have 2 sorcery points, and you gain more as you reach higher levels, as shown in the Sorcery Points column of the Sorcerer table. You can never have more sorcery points than shown on the table for your level. You regain all spent sorcery points when you finish a long rest.
Gallwch ddefnyddio eich pwyntiau swyno i ennill slotiau swyno ychwanegol, neu aberthu slotiau swyno i ennill pwyntiau swyno ychwanegol. Rydych chi’n dysgu ffyrdd eraill o ddefnyddio’ch pwyntiau swyno wrth i chi gyrraedd lefelau uwch. Mae unrhyw slot swyno rydych chi’n ei greu gyda’r nodwedd hon yn diflannu pan fyddwch chi’n gorffen saib hir.
You can use your sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. You learn other ways to use your sorcery points as you reach higher levels. Any spell slot you create with this feature vanishes when you finish a long rest.
Creu Slotiau Swyno. Gallwch chi drawsnewid pwyntiau swyno heb eu gwario i mewn i un slot swyno fel acsiwn bonws ar eich tro. Mae’r tabl Creu Slotiau Swyno yn dangos y gost o greu slot swyno o lefel benodol. Gallwch greu slotiau swyno o lefel 5 neu llai.
Mae unrhyw slot swyno rydych chi’n ei greu gyda’r nodwedd hon yn diflannu pan fyddwch chi’n gorffen saib hir.
Tabl - Creu Slotiau Swyno
Lefel Slot Swyno | Cost Pwynt Swyno |
---|---|
1 | 2 |
2 | 3 |
3 | 5 |
4 | 6 |
5 | 7 |
Trosi Slot Swyno i Bwyntiau Swyno. Fel acsiwn bonws ar eich tro, gallwch chi wario un slot swyno ac ennill nifer o bwyntiau swyno sy’n cyfateb i lefel y slot.
Creating Spell Slots. You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 5th.
Any spell slot you create with this feature vanishes when you finish a long rest.
Table- Creating Spell Slots
Spell Slot Level Sorcery Point Cost 1st 2 2nd 3 3rd 5 4th 6 5th 7 Converting a Spell Slot to Sorcery Points. As a bonus action on your turn, you can expend one > spell slot and gain a number of sorcery points equal to the slot’s level.
Ar y lefel 3, rydych chi’n ennill y gallu i droelli eich swynion i’wch awydd. Rydych chi’n ennill dau o’r opsiynau Arswyno canlynol o’ch dewis. Rydych chi’n ennill un arall ar lefel 10 a 17.
Dim ond un opsiwn Arswyno y gallwch chi ei ddefnyddio ar swyn pan fyddwch chi’n ei llunio, heblaw a nodir yn wahanol.
At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th level.
You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.
Pan fyddwch chi’n llunio swyn sy’n gorfodi creaduriaid eraill i wneud cais arbed, gallwch chi amddiffyn rhai o’r creaduriaid hynny rhag grym llawn y swyn. I wneud hynny, rydych chi’n gwario 1 pwynt swyno ac yn dewis nifer o’r creaduriaid hynny hyd at eich addasydd Presenoldeb (o leiaf un creadur). Mae creadur a ddewiswyd yn llwyddo’n awtomatig ar ei cais arbed yn erbyn y swyn.
When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell’s full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Charisma (Presenoldeb) modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell.
Pan fyddwch chi’n llunio swyn sydd ag amrediad o 5 troedfedd neu fwy, gallwch chi gwario 1 pwynt swyno i ddyblu amrediad y swyn.
Pan fyddwch chi’n llunio swyn sydd angen gyffyrddiad, gallwch chi dreulio 1 pwynt swyno i wneud amrediad y swyn 30 troedfedd.
When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell.
When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.
Pan fyddwch chi’n rholio difrod am swyn, gallwch chi gwario 1 pwynt swyno i ail-rholio nifer o’r dis difrod hyd at eich addasydd Presenoldeb (lleiafswm o un). Rhaid i chi ddefnyddio’r rholiau newydd.
Gallwch ddefnyddio Swyn Pwerus hyd yn oed os ydych eisoes wedi defnyddio opsiwn Arswyno gwahanol wrth llunio’r swyn.
When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma (Presenoldeb) modifier (minimum of one). You must use the new rolls.
You can use Empowered Spell even if you have already used a different Metamagic option during the casting of the spell.
Pan fyddwch chi’n llunio swyn sy’n para 1 munud neu fwy, gallwch chi dreulio 1 pwynt swyno i ddyblu ei hyd, hyd at uchafswm o 24 awr.
When you cast a spell that has a duration of 1 minute or longer, you can spend 1 sorcery point to double its duration, to a maximum duration of 24 hours.
Pan fyddwch chi’n llunio swyn sy’n gorfodi creadur i wneud cais arbed i wrthsefyll ei effeithiau, gallwch chi wario 3 phwynt swyno i roi anfantais i un targed y swyn ar cais arbed cyntaf y targetd yn erbyn y swyn.
When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.
Pan fyddwch chi’n llunio swyn sydd ag amser castio o 1 acsiwn, gallwch chi gwario 2 bwynt swyno i newid yr amser llunio i 1 weithred bonws ar gyfer y castio hwn.
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.
Pan fyddwch chi’n llunio swyn, gallwch chi gwario 1 pwynt swyno i’w llunio heb unrhyw gydrannau somatig na geiriol.
When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components.
Pan fyddwch chi’n llunio swyn sy’n targedu un creadur yn unig ac nad oes ganddo amrediad eich hunan, gallwch chi gwario nifer o bwyntiau swyno sy’n hafal i lefel y swyn i dargedu ail greadur o fewn amrediad gyda’r un swyn (1 pwynt swyno os yw’r sillafu yw swyngyfaredd).
I ddefnyddio’r nodwydd yma, rhaid i’r swyn fod yn analluog o dargedu mwy nag un creadur ar lefel presenol y swyn. Er enghraifft, nid yw saeth hud a peledr tân yn gymwys, ond mae pelydr rhew yn gymwys.
When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).
To be eligible, a spell must be incapable of targeting more than one creature at the spell’s current level. For example, magic missile and scorching ray aren’t eligible, but ray of frost is.
Pan rydych chi’n cyraedd lefel 4, ac eto ar lefel 8, 12, 16, a 19, gallwch gynyddu un sgôr gallu o’ch dewis gan 2, neu gallwch gynyddu dwy sgôr gallu o’ch dewis gan 1. Gallwch chi ddim cynyddu sgôr gallu uwch na 20 gan ddefnyddio’r nodwedd hon.
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
Ar yr lefel 20, rydych chi’n adennill 4 pwynt swyno a wariwyd pryd bynnag y byddwch chi’n gorffen saib byr.
At 20th level, you regain 4 expended sorcery points whenever you finish a short rest.
Mae swynwyr gwahanol yn hawlio tarddiad gwahanol am eu hud cynhenid. Er bod llawer o amrywiaeth, mae’r rhan fwyaf hyn yn perthyn i ddau gategori: gwaedogaeth dragonwys a hud wyllt.
Different sorcerers claim different origins for their innate magic. Although many variations exist, most of these origins fall into two categories: a draconic bloodline and wild magic.
Daw eich hud cynhenido hud ddreigiau a oedd yn gymysg â’ch gwaed chi neu waed eich hynafiaid. Yn fwyaf aml, mae swynwyr â’r tarddiad hwn yn olrhain eu disgyniad yn ôl i swynydd pwerus o’r hen amser a wnaeth fargen gyda draig neu a allai hyd yn oed fod wedi hawlio rhiant draig. Mae rhai o’r llinellau gwaed hyn wedi’u hen sefydlu yn y byd, ond mae’r rhan fwyaf yn aneglur. Gallai unrhyw swynydd fod y cyntaf o linell waed newydd, o ganlyniad i gytundeb neu ryw amgylchiad eithriadol arall.
Your innate magic comes from draconic magic that was mingled with your blood or that of your ancestors. Most often, sorcerers with this origin trace their descent back to a mighty sorcerer of ancient times who made a bargain with a dragon or who might even have claimed a dragon parent. Some of these bloodlines are well established in the world, but most are obscure. Any given sorcerer could be the first of a new bloodline, as a result of a pact or some other exceptional circumstance.
Ar lefel 1af, rydych chi’n dewis un math o ddraig fel eich hynafiad. Mae’r math o ddifrod sy’n gysylltiedig â phob draig yn cael ei ddefnyddio gan nodweddion y byddwch chi’n eu hennill yn ddiweddarach.
Tabl- Hynafiad y Ddraig
Draig | Math o Ddifrod |
---|---|
Du | Asid |
Glas | Mellt |
Pres | Tân |
Efydd | Mellt |
Copr | Asid |
Aur | Tân |
Gwyrdd | Gwenwyn |
Coch | Tân |
Arian | Oer |
Gwyn | Oer |
Gallwch siarad, darllen, ac ysgrifennu Draigiaith. Yn ogystal, pryd bynnag y byddwch yn gwneud cais Presenoldeb wrth ryngweithio â dreigiau, mae eich bonws hyfedredd yn cael ei ddyblu os yw’n berthnasol i’r cais.
At 1st level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain later.
Table- Draconic Ancestry
Dragon Damage Type Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold You can speak, read, and write Draconic. Additionally, whenever you make a Charisma (Presenoldeb) check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.
Wrth i hud lifo trwy’ch corff, mae’n achosi i nodweddion corfforol eich hynafiaid ddraig ddod i’r amlwg. Ar lefel 1af, mae uchafswm eich pwyntau heni yn cynyddu gan 1 ac yn cynyddu 1 eto pryd bynnag y byddwch chi’n ennill lefel yn y dosbarth hwn.
Yn ogystal, mae rhannau o’ch croen wedi’u gorchuddio â sglein denau o cennau tebyg i ddraig. Pan nad ydych chi’n gwisgo arfwisg, mae eich AC yn cyfateb i 13 + eich addasydd Chwimder.
As magic flows through your body, it causes physical traits of your dragon ancestors to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.
Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren’t wearing armor, your AC equals 13 + your Dexterity (Chwimder) modifier.
Gan ddechrau ar lefel 6, pan fyddwch yn llunio swyn sy’n delio difrod o’r math sy’n gysylltiedig â’ch hynafiad ddraigol, gallwch ychwanegu eich addasydd Presenoldeb at un rhôl ddifrod ar gyfer y swyn hwnnw. Ar yr un pryd, gallwch chi gwario 1 pwynt swyno i ennill gwrthiant i’r math hwnnw o ddifrod.
Starting at 6th level, when you cast a spell that deals damage of the type associated with your draconic ancestry, you can add your Charisma (Presenoldeb) modifier to one damage roll of that spell. At the same time, you can spend 1 sorcery point to gain resistance (gwrthiant) to that damage type for one hour.
Ar lefel 14, rydych chi’n ennill y gallu i egino pâr o adenydd draig o’ch cefn, gan ennill cyflymder hedfan sy’n hafal i’ch cyflymder presennol. Gallwch chi greu’r adenydd hyn fel acsiwn bonws ar eich tro. Maen nhw’n para nes i chi eu diswyddo fel acsiwn bonws ar eich tro.
Ni allwch creu’ch adenydd wrth wisgo arfwisg oni bai bod yr arfwisg wedi’i gwneud i’w ffitio, ac efallai y bydd dillad nad ydynt wedi’u gwneud ar gyfer eich adenydd yn cael eu dinistrio pan fyddwch chi’n eu creu.
At 14th level, you gain the ability to sprout a pair of dragon wings from your back, gaining a fly (hedfan)ing speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.
You can’t manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.
Gan ddechrau ar lefel 18, gallwch sianelu presenoldeb ofnadwy eich hynafiad draigol, gan achosi i’r rhai o’ch cwmpas ddod yn ofnus. Fel acsiwn, gallwch chi gwario 5 pwynt swyno i dynnu ar y pŵer hwn a dangos awra o parchedigrwydd neu ofn (eich dewis) i bellter o 60 troedfedd. Am 1 munud neu nes i chi golli eich gallu i ganolbwyntio (fel petaech chi’n canolbwyntio ar swyn), mae’n rhaid i bob creadur gelyniaethus sy’n dechrau ei dro yn y awra hon lwyddo ar cais achyb Doethder neu gael ei swyno (os dewiswch parchedigrwydd) neu’n ofnus (os dewisoch chi ofn) nes i’r awra ddod i ben. Mae creadur sy’n llwyddo ar y cais arbed hwn yn imiwn i’ch awra am 24 awr.
Beginning at 18th level, you can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or frightened. As an action, you can spend 5 sorcery points to draw on this power and exude an aura of awe or fear (braw) (your choice) to a distance of 60 feet. For 1 minute or until you lose your concentration (as if you were casting a concentration spell), each hostile creature that starts its turn in this aura must succeed on a Wisdom (Doethder) saving throw neu cael ei swyno (if you chose awe) or frightened (if you chose fear (braw)) until the aura ends. A creature that succeeds on this saving throw is immune to your aura am 24 awr.