Lefel 8 swyno
Amser Hudo: 1 acsiwn
Amrediad: 150 troedfedd
Cydrannau: G, S, M (a handful of clay, crystal, glass, or mineral spheres)
Parhad: Ar unwaith
Rydych chi’n ffrwydro meddwl creadur y gallwch chi ei weld o fewn cwmpas, gan geisio chwalu ei ddeallusrwydd a’i bersonoliaeth. Mae’r targed yn cymryd difrod seicig 4d6 (difrod seicic) a rhaid iddo wneud cais achub Intelligence (cais achub Deallusrwydd).
Ar arbediad aflwyddiannus, daw sgoriau Deallusrwydd a Charisma y creadur yn 1. Ni all y creadur llunio swynau, actifadu eitemau hud, deall iaith, na chyfathrebu mewn unrhyw ffordd ddealladwy. Gall y creadur, fodd bynnag, adnabod ei ffrindiau, eu dilyn, a hyd yn oed eu hamddiffyn.
Ar ddiwedd pob 30 diwrnod, gall y creadur ailadrodd ei cais achub yn erbyn y swyn hwn. Os bydd yn llwyddo ar ei thafliad cynilo, daw’r swyn i ben.
Gall y swyn hefyd gael ei derfynu gan well adferiad, iacháu, neu ddymuniad.
You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage (difrod seicic) and must make an Intelligence saving throw (cais achub Deallusrwydd).
On a failed save, the creature’s Intelligence and Charisma scores become 1. The creature can’t cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.
At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.
The spell can also be ended by greater restoration, heal, or wish.