Lefel 6 hudo
Amser Hudo: 1 acsiwn
Amrediad: 120 troedfedd
Cydrannau: G, S, M (a handful of thorns)
Parhad: Canolbwyntio, hyd at 10 munud
Rydych chi’n creu wal o frws caled, hyblyg, tanglyd gyda drain miniog â nodwydd. Mae’r wal yn ymddangos o fewn amrediad ar arwyneb solet ac yn para am hyd. Rydych chi’n dewis gwneud y wal hyd at 60 troedfedd o hyd, 10 troedfedd o uchder, a 5 troedfedd o drwch neu gylch sydd â diamedr 20 troedfedd ac sydd hyd at 20 troedfedd o uchder a 5 troedfedd o drwch. Mae’r wal yn blocio llinell welediad.
Pan fydd y wal yn ymddangos, rhaid i bob creadur o fewn ei ardal wneud cais achub Dexterity (cais achub Chwimder). Ar arbediad methu, mae creadur yn cymryd 7d8 o ddifrod tyllu (difrod tyllu), neu hanner cymaint o ddifrod ar cais achyb llwyddiannus.
Gall creadur symud trwy’r wal, er yn araf ac yn boenus. Am bob 1 troedfedd y mae creadur yn symud trwy’r wal, rhaid iddo dreulio 4 troedfedd o symudiad. Ymhellach, y tro cyntaf i greadur fynd i mewn i’r wal ar dro neu orffen ei dro yno, rhaid i’r creadur wneud cais achub Dexterity (cais achub Chwimder). Mae’n cymryd 7d8 o ddifrod slaesio (difrod slasio) ar arbediad a fethwyd, neu hanner cymaint o ddifrod ar cais achyb llwyddiannus.
Ar lefelau uwch:. Pan fyddwch chi’n llunio’r swyn hwn gan ddefnyddio slot swyno o 7fed lefel neu uwch, mae’r ddau fath o ddifrod yn cynyddu 1d8 ar gyfer pob lefel slot uwchben y 6ed.
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a Dexterity saving throw (cais achub Chwimder). On a failed save, a creature takes 7d8 piercing damage (difrod tyllu), or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw (cais achub Chwimder). It takes 7d8 slashing damage (difrod slasio) on a failed save, or half as much damage on a successful one.
Ar lefelau uwch:. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.