Wrth i’ch cymeriad fynd ar anturiaethau a goresgyn heriau, mae nhw yn ennill profiad, a gynrychiolir gan bwyntiau profiad. Mae cymeriad sy’n cyrraedd nifer o pwyntiau profiad penodol yn symud ymlaen yn ei allu. Gelwir y datblygiad hwn yn ennill lefel.
As your character goes on adventures and overcomes challenges, he or she gains experience, represented by experience points. A character who reaches a specified experience point total advances in capability. This advancement is called gaining a level.
Pan fydd eich cymeriad yn ennill lefel, mae ei ddosbarth yn aml yn rhoi nodweddion ychwanegol, fel y nodir yn nisgrifiad y dosbarth. Mae rhai o’r nodweddion hyn yn eich galluogi i gynyddu eich sgorau gallu, naill ai cynyddu dwy sgôr o 1 yr un neu gynyddu un sgôr o 2. Ni allwch gynyddu sgôr gallu dros 20. Yn ogystal, mae bonws hyfedredd pob cymeriad yn cynyddu ar lefelau penodol.
Bob tro y byddwch chi’n ennill lefel, rydych chi’n ennill 1 Dis Heini ychwanegol. Rholiwch y Dis Heini, ychwanegwch eich addasydd Cyfansoddiad i’r rhol, ac ychwanegwch y cyfanswm at uchafswm eich Heini Presennol. Fel arall, gallwch ddefnyddio’r gwerth sefydlog a ddangosir yn eich cofnod dosbarth, sef canlyniad cyfartalog y dis heini (wedi’i dalgrynnu i fyny).
When your character gains a level, his or her class often grants additional features, as detailed in the class description. Some of these features allow you to increase your ability scores, either increasing two scores by 1 each or increasing one score by 2. You can’t increase an ability score above 20. In addition, every character’s proficiency bonus increases at certain levels.
Each time you gain a level, you gain 1 additional Hit Die. Roll that Hit Die, add your Constitution modifier to the roll, and add the total to your hit point maximum. Alternatively, you can use the fixed value shown in your class entry, which is the average result of the die roll (rounded up).
Pan fydd addasydd eich Cyfansoddiad yn cynyddu gan 1, mae uchafswm eich heini presennol yn cynyddu gan 1 ar gyfer pob lefel rydych chi wedi’i chyrraedd. Er enghraifft, os oes gan eich ymladdwr 7fed lefel sgôr Cyfansoddiad o 17, pan fydd yn cyrraedd 8fed lefel, mae’r sgôr Cyfansoddiad yn cynyddu o 17 i 18, gan gynyddu ei addasydd Cyfansoddiad o +3 i +4. Yna mae’r uchafswm heini presennol yn cynyddu gan 8.
Mae’r tabl Cynnydd Cymeriad yn crynhoi’r pwyntiau profiad (PP) y mae angen i chi ei symud ymlaen mewn lefelau o lefel 1 i lefel 20, a’r bonws hyfedredd ar gyfer cymeriad o’r lefel honno. Ymgynghorwch â’r wybodaeth yn nisgrifiad dosbarth eich cymeriad i weld pa welliannau eraill rydych chi’n eu hennill ar bob lefel.
When your Constitution modifier increases by 1, your hit point maximum increases by 1 for each level you have attained. For example, if your 7th-‐‑level fighter has a Constitution score of 17, when he reaches 8th level, he increases his Constitution score from 17 to 18, thus increasing his Constitution modifier from +3 to +4. His hit point maximum then increases by 8.
The Character Advancement table summarizes the XP you need to advance in levels from level 1 through level 20, and the proficiency bonus for a character of that level. Consult the information in your character’s class description to see what other improvements you gain at each level.
Table- Character Advancement
Pwyntiau Profiad sydd angen | Lefel | Bonws Hyfedredd |
---|---|---|
0 | 1 | +2 |
300 | 2 | +2 |
900 | 3 | +2 |
2,700 | 4 | +2 |
6,500 | 5 | +3 |
14,000 | 6 | +3 |
23,000 | 7 | +3 |
34,000 | 8 | +3 |
48,000 | 9 | +4 |
64,000 | 10 | +4 |
85,000 | 11 | +4 |
100,000 | 12 | +4 |
120,000 | 13 | +5 |
140,000 | 14 | +5 |
165,000 | 15 | +5 |
195,000 | 16 | +5 |
225,000 | 17 | +6 |
265,000 | 18 | +6 |
305,000 | 19 | +6 |
355,000 | 20 | +6 |