Anfarwol canolig, cyfreithlon drwg
Anhawster Curo 17 (armwr naturiol)
Heini Presennol 97 (13d8+39)
Cyflymder 20 ft.
CRF | CHW | CYF | DLL | DTH | PRS |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 16 (+3) |
Cais achub Cyf +8, Dll +5, Dth +9, Prs +8
Sgiliau Hanes +5, Crefydd +5
Damage Vulnerabilities fire (tân)
Imiwnedd rhag difrod necrotig, gwenwyn; taro, tyllu, ac slasio o ymosodiad anhudol
Imiwnedd rhag cyflyrau swyno, exhaustion, ofnus, parlysu, gwenwyno
Synhwyrau tywyllweld 60 ft., Canfyddiad goddefol 14
Ieithoedd the languages it knew in life
Sialens 15 (13,000 XP)
Magic Resistance. The mummy lord has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord’s heart.
Hud a Lledrith. The mummy lord is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The mummy lord has the following cleric spells prepared:
Cantrips (at will): fflam sanctaidd, rhyfeddod lefel 1 (4 slot): gorchymyn, bollt arweinio, tarian y ffyddlon lefel 2 (3 slot): dal person, distawu, arf ysbrydol lefel 3 (3 slot): animeiddio y meirw, dadswyno lefel 4 (3 slot): dewindabaeth, gwarcheidwad ffydd lefel 5 (2 slot): haint, pla o bryfed lefel 6 (1 slot): niwed
Amlymosod. The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
Rotting Fist. Ymosodiad Arf Sgarmes +9 i fwrw, cyrraedd 5 tr., un targed. Taro: 14 (3d6+4) difrod taro ac 21 (6d6) difrod necrotig. If the target is a creature, it llwyddo ar cais achub Cyfansoddiad DC 16 or be cursed with mummy rot. The cursed target can’t regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the dadfelltithio spell or other magic.
Dreadful Glare. The mummy lord targets one creature it can see within 60 feet of it. If the target can see the mummy lord, it llwyddo ar cais achub Doethder DC 16 against this magic or become frightened (ofnus) until the end of the mummy’s next turn. If the target fails the saving throw by 5 or more, it is also paralyzed (parlysu) for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies and mummy lords for the next 24 hours.
Gall cymryd 3 acsiwn chwedleuol o’r dewis islaw. Gall defnyddio dim ond un opsiwn ar y tro a dim ond ar ddiwedd tro creadur arall. Mae’n adennill unrhyw acsiwn chwedleuol wedi ei wario ar ddechrau ei tro.
Attack. The mummy lord makes one attack with its rotting fist or uses its Dreadful Glare.
Blinding Dust. Blinding dust and sand swirls magically around the mummy lord. Each creature within 5 feet of the mummy lord llwyddo ar cais achub Cyfansoddiad DC 16 neu cael ei dall until the end of the creature’s next turn.
Blasphemous Word (Costs 2 Actions). The mummy lord utters a blasphemous word. Each non-undead creature within 10 feet of the mummy lord that can hear the magical utterance llwyddo ar cais achub Cyfansoddiad DC 16 neu cael ei syfrdan until the end of the mummy lord’s next turn.
Channel Negative Energy (Costs 2 Actions). The mummy lord magically unleashes negative energy. Creatures within 60 feet of the mummy lord, including ones behind barriers and around corners, can’t regain hit points until the end of the mummy lord’s next turn.
Whirlwind of Sand (Costs 2 Actions). The mummy lord magically transforms into a whirlwind of sand, moves up to 60 feet, and reverts to its normal form. While in whirlwind form, the mummy lord is immune to all damage, and it can’t be grappled (gafael), petrified (maenedig), knocked prone (llorio), restrained (cyfyngu), or stunned (syfrdan). Equipment worn or carried by the mummy lord remain in its possession.