Deudroedig (unrhyw rhywogaeth) canolig, unrhyw aliniad
Anhawster Curo 13 (crys cadwynau)
Heini Presennol 27 (5d8 + 5)
Cyflymder 30 ft.
CRF | CHW | CYF | DLL | DTH | PRS |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Sgiliau Meddygaeth +7, Perswadio +3, Crefydd +5
Synhwyrau Canfyddiad goddefol 13
Ieithoedd any two languages
Sialens 2 (450 XP)
Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant (pelydrol) damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of lefel 2 or higher, the extra damage increases by 1d6 for each level above 1st.
Hud a Lledrith. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
Cantrips (at will): golau, fflam sanctaidd, rhyfeddod lefel 1 (4 slot): gwella clwyfau, bollt arweinio, cysegr lefel 2 (3 slot): adfer bach, arf ysbrydol lefel 3 (2 slot): dadswyno, gwarchodion ysbrydol
Mace. Ymosodiad Arf Sgarmes +2 i fwrw, cyrraedd 5 tr., un targed. Taro: 3 (1d6) difrod taro.
Priests bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites.
A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.