Bwyst bach, heb aliniad
Anhawster Curo 12
Heini Presennol 3 (1d6)
Cyflymder 5 ft., nofio 30 ft.
CRF | CHW | CYF | DLL | DTH | PRS |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 3 (-4) | 10 (+0) | 4 (-3) |
Sgiliau Canfyddiad +2, Tawel +4
Synhwyrau tywyllweld 30 ft., Canfyddiad goddefol 12
Ieithoedd -
Sialens 0 (10 XP)
Hold Breath. While out of water, the octopus can hold its breath for 30 minutes.
Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
Water Breathing. The octopus can breathe only underwater.
Tentacles. Ymosodiad Arf Sgarmes +4 i fwrw, cyrraedd 5 tr., un targed. Taro: 1 difrod taro, ac mae’r targed wedi ei afael (DC dianc 10). Until this grapple ends, the octopus can’t use its tentacles on another target.
Ink Cloud (Recharges after a Short or Long Rest). A 5- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured am un munud, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.