Bwystfil mawr, niwtral drwg
Anhawster Curo 13 (armwr naturiol)
Heini Presennol 26 (4d10+4)
Cyflymder 50 ft.
CRF | CHW | CYF | DLL | DTH | PRS |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Sgiliau Canfyddiad +4
Synhwyrau tywyllweld 60 ft., Canfyddiad goddefol 14
Ieithoedd Coblineg, Iaith y Flaidd
Sialens 1/2 (100 XP)
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Brathu. Ymosodiad Arf Sgarmes +5 i fwrw, cyrraedd 5 tr., un targed. Taro: 10 (2d6+3) difrod tyllu. If the target is a creature, it llwyddo ar cais achub Cryfder DC 13 or be knocked prone (llorio).
A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.