Geiriadur

Diafol Cadwyn.md

Diafol Cadwyn (Diafol) (Chain Devil (Devil))

Diawl (diafol) canolig, cyfreithlon drwg

Anhawster Curo 16 (armwr naturiol)

Heini Presennol 85 (10d8+40)

Cyflymder 30 ft.

CRF CHW CYF DLL DTH PRS
18 (+4) 15 (+2) 18 (+4) 11 (+0) 12 (+1) 14 (+2)

Cais achub Cyf +7, Dth +4, Prs +5

Gwrthiant i ddifrod oer; taro, tyllu, ac slasio o ymosodiad anhudol heb ei ariannu

Imiwnedd rhag difrod tân, gwenwyn

Imiwnedd rhag cyflyrau gwenwyno

Synhwyrau tywyllweld 120 ft., Canfyddiad goddefol 11

Ieithoedd Ufferaidd, pellteimlad 120 tr.

Sialens 8 (3,900 XP)

Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Acsiwn

Amlymosod. The devil makes two attacks with its chains.

Chain. Ymosodiad Arf Sgarmes +8 i fwrw, cyrraedd 10 tr., un targed. Taro: 11 (2d6+4) difrod slasio. The target is grappled (gafael) (escape DC 14) if the devil isn’t already grappling a creature. Until this grapple ends, the target is restrained (cyfyngu) and takes 7 (2d6) difrod tyllu at the start of each of its turns.

Animate Chains (Recharges after a Short or Long Rest). Up to four chains the devil can see within 60 feet of it magically sprout razor-edged barbs and animate under the devil’s control, provided that the chains aren’t being worn or carried.

Each animated chain is an object with AC 20, 20 hit points, resistance to piercing (tyllu) damage, and immunity to psychic (seicic) and thunder (taran) damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can’t make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated (diallu) or dies.

Ymatebion

Unnerving Mask. When a creature the devil can see starts its turn within 30 feet of the devil, the devil can create the illusion that it looks like one of the creature’s departed loved ones or bitter enemies. If the creature can see the devil, it llwyddo ar cais achub Doethder DC 14 neu cael ei ofnus until the end of its turn.