Diawl (diafol) canolig, cyfreithlon drwg
Anhawster Curo 15 (armwr naturiol)
Heini Presennol 110 (13d8+52)
Cyflymder 30 ft.
CRF | CHW | CYF | DLL | DTH | PRS |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Cais achub Crf +6, Cyf +7, Dth +5, Prs +5
Sgiliau Twyll +5, Mewnwelediad +5, Canfyddiad +8
Gwrthiant i ddifrod oer; taro, tyllu, ac slasio o ymosodiad anhudol heb ei ariannu
Imiwnedd rhag difrod tân, gwenwyn
Imiwnedd rhag cyflyrau gwenwyno
Synhwyrau tywyllweld 120 ft., Canfyddiad goddefol 18
Ieithoedd Ufferaidd, pellteimlad 120 tr.
Sialens 5 (1,800 XP)
Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing (tyllu) damage to any creature grappling it.
Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Amlymosod. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.
Crafu. Ymosodiad Arf Sgarmes +6 i fwrw, cyrraedd 5 tr., un targed. Taro: 6 (1d6+3) difrod tyllu.
Cynffon. Ymosodiad Arf Sgarmes +6 i fwrw, cyrraedd 5 tr., un targed. Taro: 10 (2d6+3) difrod tyllu.
Hurl Flame. Ranged Spell Attack: +5 to hit, range 150 ft., one target. Taro: 10 (3d6) fire (tân) damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire (tân).