Geiriadur

Cracen.md

Cracen (Kraken)

Bwystfil (titan) anferth, caosaidd drwg

Anhawster Curo 18 (armwr naturiol)

Heini Presennol 472 (27d20+189)

Cyflymder 20 ft., nofio 60 ft.

CRF CHW CYF DLL DTH PRS
30 (+10) 11 (+0) 25 (+7) 22 (+6) 18 (+4) 20 (+5)

Cais achub Crf +17, Chw +7, Cyf +14, Dll +13, Dth +11

Imiwnedd rhag difrod mellt; taro, tyllu, ac slasio o ymosodiad anhudol

Imiwnedd rhag cyflyrau ofnus, parlysu

Synhwyrau Gwirweledigaeth 120 ft., Canfyddiad goddefol 14

Ieithoedd gallu deall Affwyseg, Nefolaidd, Ufferaidd, ac Iaith Primordaidd but can’t speak, pellteimlad 120 tr.

Sialens 23 (50,000 XP)

Amffibiaidd. Gall anadlu aer a dŵr.

Freedom of Movement. The kraken ignores difficult terrain, and magical effects can’t reduce its speed or cause it to be restrained (cyfyngu). It can spend 5 feet of movement to escape from nonmagical restraints or being grappled (gafael).

Siege Monster. The kraken deals double damage to objects and structures.

Acsiwn

Amlymosod. The kraken makes three tentacle attacks, each of which it can replace with one use of Fling.

Brathu. Ymosodiad Arf Sgarmes +17 i fwrw, cyrraedd 5 tr., un targed. Taro: 23 (3d8+10) difrod tyllu. If the target is a Large or smaller creature grappled (gafael) by the kraken, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded (dall) and restrained (cyfyngu), it has total cover against attacks and other effects outside the kraken, and it takes 42 (12d6) difrod asid at the start of each of the kraken’s turns.

If the kraken takes 50 damage or more on a single turn from a creature inside it, the kraken llwyddo ar cais achub Cyfansoddiad DC 25 at the end of that turn or regurgitate all swallowed creatures, which fall prone (llorio) in a space within 10 feet of the kraken. If the kraken dies, a swallowed creature is no longer restrained (cyfyngu) by it and can escape from the corpse using 15 feet of movement, exiting prone (llorio).

Tentacle. Ymosodiad Arf Sgarmes +17 i fwrw, cyrraedd 30 tr., un targed. Taro: 20 (3d6+10) difrod taro, ac mae’r targed wedi ei afael (DC dianc 18). Until this grapple ends, the target is restrained (cyfyngu). The kraken has ten tentacles, each of which can grapple un targed.

Fling. One Large or smaller object held or creature grappled (gafael) by the kraken is thrown up to 60 feet in a random direction and knocked prone (llorio). If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning (taro) damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature llwyddo ar cais achub Chwimder DC 18 or take the same damage and be knocked prone (llorio).

Lightning Storm. The kraken magically creates three bolts of lightning (mellt), each of which can strike a target the kraken can see within 120 feet of it. A target llwyddo ar cais achub Chwimder DC 23, taking 22 (4d10) lightning (mellt) damage on a failed save, or half as much damage on a successful one.

Acsiwn Chwedleuol

Gall cymryd 3 acsiwn chwedleuol o’r dewis islaw. Gall defnyddio dim ond un opsiwn ar y tro a dim ond ar ddiwedd tro creadur arall. Mae’n adennill unrhyw acsiwn chwedleuol wedi ei wario ar ddechrau ei tro.

Tentacle Attack or Fling. The kraken makes one tentacle attack or uses its Fling.

Lightning Storm (Costs 2 Actions). The kraken uses Lightning Storm.

Ink Cloud (Costs 3 Actions). While underwater, the kraken expels an ink cloud in a 60-foot radius. The cloud spreads around corners, and that area is heavily obscured to creatures other than the kraken. Each creature other than the kraken that ends its turn there llwyddo ar cais achub Cyfansoddiad DC 23, taking 16 (3d10) poison (gwenwyn) damage on a failed save, or half as much damage on a successful one. A strong current disperses the cloud, which otherwise disappears at the end of the kraken’s next turn.